Feats
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
The character builder includes all standard feats from the 2014 Player’s Handbook. SRD material is reproduced where licensed; other official entries provide catalog information and link to the owned source for full rules.
- Actor
- Alert
- Athlete
- Charger
- Crossbow Expert
- Defensive Duelist — Dexterity 13
- Dual Wielder
- Dungeon Delver
- Durable
- Elemental Adept — Spellcasting
- Elven Accuracy — Elf or half-elf
- Grappler — Strength 13
- Great Weapon Master
- Healer
- Heavily Armored — Medium armor proficiency
- Heavy Armor Master — Heavy armor proficiency
- Inspiring Leader — Charisma 13
- Keen Mind
- Lightly Armored
- Linguist
- Lucky
- Mage Slayer
- Magic Initiate
- Martial Adept
- Medium Armor Master — Medium armor proficiency
- Mobile
- Moderately Armored — Light armor proficiency
- Mounted Combatant
- Observant
- Polearm Master
- Resilient
- Ritual Caster — Intelligence or Wisdom 13
- Savage Attacker
- Sentinel
- Sharpshooter
- Shield Master
- Skilled
- Skulker — Dexterity 13
- Spell Sniper — Spellcasting
- Tavern Brawler
- Tough
- War Caster — Spellcasting
- Weapon Master