True Strike
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
| Property | Value |
|---|---|
| Level / School | Cantrip Divination |
| Casting Time | 1 action |
| Range | 30 feet |
| Components | S |
| Duration | Concentration, Up to 1 round |
| Ritual | No |
| Classes | Bard, Sorcerer, Warlock, Wizard |
You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.