Cone of Cold
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
| Property | Value |
|---|---|
| Level / School | 5th-Level Evocation |
| Casting Time | 1 action |
| Range | Self |
| Components | V, S, M (A small crystal or glass cone.) |
| Duration | Instantaneous |
| Ritual | No |
| Classes | Sorcerer, Wizard |
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.
A creature killed by this spell becomes a frozen statue until it thaws.
At Higher Levels
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.