Finger of Death
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
| Property | Value |
|---|---|
| Level / School | 7th-Level Necromancy |
| Casting Time | 1 action |
| Range | 60 feet |
| Components | V, S |
| Duration | Instantaneous |
| Ritual | No |
| Classes | Sorcerer, Warlock, Wizard |
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.