3rd-Level Spells
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
42 classic 5e SRD spells.
- Animate Dead — Necromancy
- Beacon of Hope — Abjuration
- Bestow Curse — Necromancy
- Blink — Transmutation
- Call Lightning — Conjuration
- Clairvoyance — Divination
- Conjure Animals — Conjuration
- Counterspell — Abjuration
- Create Food and Water — Conjuration
- Daylight — Evocation
- Dispel Magic — Abjuration
- Fear — Illusion
- Fireball — Evocation
- Fly — Transmutation
- Gaseous Form — Transmutation
- Glyph of Warding — Abjuration
- Haste — Transmutation
- Hypnotic Pattern — Illusion
- Lightning Bolt — Evocation
- Magic Circle — Abjuration
- Major Image — Illusion
- Mass Healing Word — Evocation
- Meld Into Stone — Transmutation
- Nondetection — Abjuration
- Phantom Steed — Illusion
- Plant Growth — Transmutation
- Protection From Energy — Abjuration
- Remove Curse — Abjuration
- Revivify — Conjuration
- Sending — Evocation
- Sleet Storm — Conjuration
- Slow — Transmutation
- Speak with Dead — Necromancy
- Speak with Plants — Transmutation
- Spirit Guardians — Conjuration
- Stinking Cloud — Conjuration
- Tiny Hut — Evocation
- Tongues — Divination
- Vampiric Touch — Necromancy
- Water Breathing — Transmutation
- Water Walk — Transmutation
- Wind Wall — Evocation