Water Breathing

Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.

Back to 3rd-Level Spells

Property Value
Level / School 3rd-Level Transmutation
Casting Time 1 action
Range 30 feet
Components V, S, M (A short piece of reed or straw.)
Duration 24 hours
Ritual Yes
Classes Druid, Ranger, Sorcerer, Wizard

This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.

SRD 5.1 · CC BY 4.0
Open source

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.