Military and Defenses
Military Structure
The military is centralized under the King and the Council of Generals. Each General leads state forces, supported by local militias and specialist units.
Branches:
- Royal Army: Heavy infantry, archers, siege engineers.
- Royal Navy: Icebreaker ships, coastal defense, maritime scouts.
- Royal Aerial Corps (Limited): Gryphon riders and giant owl scouts.
- Arcane Auxiliary: Battle-mages, runesmiths, and healers.
Ranking System:
- The King
- High General: King’s top advisor
- General: State military leader
- Commander, Captain, Sergeant, Corporal, Private: Decreasing ranks of common soldiers
Defense Strategy
A layered approach using fortified citadels, strategic outposts, and magical wards. The terrain and harsh climate serve as natural defenses.
Military Alliances
Wartime Pledges with the following:
- Dramor
- Balthimore
- Halfor Nutral Views:
- Dregor
- Averician Islands Antagonistic Views:
- Grobion
- Falmathion
Key Fortifications
- The Eisenwand of Schneefällt: Magically reinforced steel walls surround the city of Schneefällt with many magical defensive and offensive measures.
- Drachenwache Keep (Ørbergrund): Mountain fortress guarding key passes as well as a deep set shelter for dooms-day situations.
- Frostlakebed Keep: a keep far underneath the frozen lake inwest Frostfällt. This keep is not used often, however, is known as a shelter for the common folk during wartimes in the west.
Recent Conflicts
Frostfällt has stayed out of the war conflict with Falmation for a long time, however with them progressively getting more and more aggressive toward Balthimore, an ally, they have been sending their troops to help in the war efforts.