Blindness/Deafness
Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.
| Property | Value |
|---|---|
| Level / School | 2nd-Level Necromancy |
| Casting Time | 1 action |
| Range | 30 feet |
| Components | V |
| Duration | 1 minute |
| Ritual | No |
| Classes | Bard, Cleric, Sorcerer, Wizard |
You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.