Scorching Ray

Classic fifth-edition (2014) SRD 5.1 rules. The complete rules for this entry are reproduced below for use at the table.

Back to 2nd-Level Spells

Property Value
Level / School 2nd-Level Evocation
Casting Time 1 action
Range 120 feet
Components V, S
Duration Instantaneous
Ritual No
Classes Sorcerer, Wizard

You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.

Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.

SRD 5.1 · CC BY 4.0
Open source

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.